Matter Printer & Blueprint System -- Copy, Paste, Scale Your Factory

Outworld Station matter printer usage, blueprint template creation and replication, multi-hotbar management, and the copy-paste workflow that turns a 2-hour build into a 10-minute job.

You Are Building Every Assembler Line By Hand. Stop.

You designed the perfect Smelter layout. Eight Smelters, three Connectors, one buffer chest, exactly aligned. Took you 20 minutes. Then you need three more copies. So you build them again. And again. By the time you finish the fourth copy, you have spent over an hour placing the same damn buildings in the same damn pattern.

Outworld Station has a blueprint system. It is not well-documented in-game. But once you learn it, you can replicate a full production line in under 60 seconds – settings, logistics routes, and all.

The Short Version

Press Ctrl+C on a building to copy it. Press Ctrl+C again on multiple selected buildings to create a multi-building template. Hotbar slots save single-building blueprints permanently. The Matter Printer prints physical components from templates. This guide covers the full system added in version 0.1.2.6.

Quick-Fix: Your First Blueprint in 30 Seconds

StepActionResult
1Select a buildingPress E to enter build mode
2Point at any built structureCrosshair highlights it in green
3Press Ctrl+CBuilding + its settings are copied to clipboard
4Point at empty spaceGreen ghost appears
5Click to placeInstant clone with same settings

That is the basic single-building copy. The real power comes from multi-building templates.

The Blueprint System (v0.1.2.6+)

Version 0.1.2.6 introduced the Blueprint tool and Multiple Hotbars. Here is how they work:

Creating a Multi-Building Template

  1. Hold Shift and left-click to select multiple buildings
  2. A blue selection box highlights your group
  3. Press Ctrl+C – a template saves to your clipboard
  4. Press Ctrl+V – the entire group ghost appears
  5. Click to place all buildings at once

Pro tip: The template remembers building connections, conveyor directions, and logistics settings. If you had a Smelter set to output to a specific chest, the clone does the same.

Hotbar Blueprints

Saving templates to your hotbar lets you reuse them across sessions:

HotbarSlotsUse Case
Hotbar 11-0 (10)Default – single buildings
Hotbar 21-0 (10)Templates – create using Ctrl+1..10
Hotbar 31-0 (10)Templates – full production lines
Hotbar 41-0 (10)Utility – logistics hubs, defenses

Switch between hotbars with the Tab key or the hotbar selector UI.

Saving a Template to Hotbar

  1. Select your multi-building group
  2. Press Ctrl+C to copy
  3. Press Ctrl+[number] to save to the current hotbar slot
  4. Template is now permanent – survives save/load

Template Naming Trick

You cannot rename templates in-game, but you can organize them by hotbar. I use Hotbar 2 for production templates (Smelter Block, Assembler Block, Refinery Block) and Hotbar 3 for logistics templates (Drone Hub + Storage, Cargo Dock Setup). Remember what is where -- there is no preview until you select the slot.

The Matter Printer: Printing Physical Components

The Matter Printer is the building that turns blueprints into physical objects. It is unlocked around Station Level 4-5 under the Production research tree.

What the Matter Printer Does

FeatureHow It Works
InputIron Plates + Circuit Boards (basic), or Alloy Plates + Electronics (advanced)
OutputHull parts, Frames, Connector pieces
TemplatesPre-set recipes + custom blueprints for structural components
Speed1 part per 5 seconds (basic), 1 per 3 seconds (upgraded)

Use Cases

  • Mass-producing Connector pieces for station expansion
  • Printing Hull Frames for new rooms
  • Replicating structural supports for large open spaces
  • Automating building material production so you can focus on layout

The Matter Printer Is Not the Blueprint Tool

Common confusion: the Matter Printer prints component items (hull parts, frames), not building layouts. The Blueprint Tool (Ctrl+C/Ctrl+V) copies building placements and settings. You use both together: the Matter Printer makes the physical parts, the Blueprint Tool places the buildings that use those parts.

Real Scenario: Rebuilding After a Raid

A hostile drone swarm took out my entire mining wing – eight Smelters, four Connectors, two Storage Chests, and the power line feeding them. Manual rebuild would have taken 40 minutes.

The fix: Before the raid, I had saved a “Mining Block” template to Hotbar Slot 2. It was a group of 4 Smelters, 2 Connectors, and 1 Chest with conveyor routes already set. After the raid:

  1. Opened the Matter Printer queue – printed 16 Connector pieces and 8 Smelter frames (3 minutes)
  2. Clicked Hotbar 2, selected my Mining Block template (5 seconds)
  3. Placed two copies side by side (10 seconds)
  4. Connected power (20 seconds)

Total rebuild: under 5 minutes. I keep templates for every production module now.

Building a Template Library

Here is what I recommend saving:

TemplateContainsHotbar SlotUse When
Smelter Block4 Smelters + 1 Buffer ChestHB2-1Every mining expansion
Assembler Module3 Assemblers + 1 Buffer ChestHB2-2Production line scaling
Refinery Unit2 Refineries + 2 ConnectorsHB2-3Chemical processing setups
Gas Extraction Pod1 Extractor + 1 Tank + 1 ConnectorHB2-4New planet outposts
Defense Post1 Gun + 1 Shield + 1 Power RelayHB2-5Perimeter security

See our Station Layout Guide for optimal template placement, and the Station Expansion Blueprint guide for complete mega-station build plans.

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